![]() ![]() Here’s the list of our new Epic Commanders and their unique skills: The nation flag for all servers is going to be removed from the server-related page-the "Select Region” and “Account” screens. ![]() They read too much off their spreadshits.Dive into the full details of everything new in Update 5.5: Nation Flag Removal In short#2, wg doesn't know shit how to balance ships. Now, since it is adequately balanced (or double nerfed, as the 2nd nerf was uncalled for). In short, before the nerf, it was a high reward, low risk ship. It is an utter nuisance to play against unless your team has a HIV or something similar to counter it. The way it is designed, it is meant to be long ranged fire support ship (as if we didn't have enough bbs) in a cruiser hull. ![]() Yes, speed armour.įrankly, as an owner of the ship, I play it almost never because it doesn't suit my playstyle. In fact, the best armour it has is not all the ridiculous xy mm of deck/belt/whatnot, it is the SPEED. One might argue that the excessive speed and long reach is to compensate for the flakey armour, which I find not to that flakely if properly bowed on. ![]() (correct me if I am wrong) and by the time your shells reach the spot, a good HIV player would not be there. IF I remember correctly, almost no other tech tree CA can touch you. The typical play style is to kite at max range where things, eg, shells, cannot stand a chance to hit you given that 1) you travel so fast that the shooter has to compensate almost 1.5x more than usual and 2) all you need to do is wAsD to throw off the aim. HIV (AKA AIDS) excessively relies on gimmicks to make it work. The longer version of reasoning (since I now in a more comfortable position to thing). ![]()
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